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Zone Chart
Zone1 (East end, hallway outside the chamber): Double doors leading in to the hallway can be shut and bolted from the inside of the chamber.:
OCCUPY: Midnorton

Zone2 (Eastern half of the audience chamber): This is the main floor of the chamber, where all of the cultists have convened. It is literally a throng of men, and so moving into Zone3 would require an AGI check of 25 or more to avoid being pulled down and trampled by the crowd:
OCCUPY: Valaren, Skyler

Zone3 (Western half of the audience chamber): Here there is a raised platform, where there is an altar beneath a giant golden statue that is suspended in mid-air.:
OCCUPY: Masked CULT LEADER, Pregnant woman, Artimus, Garvan

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 Knives are AGI-based

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Lore Keeper
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Lore Keeper


Posts : 359
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Join date : 2012-06-27

Knives are AGI-based Empty
PostSubject: Knives are AGI-based   Knives are AGI-based I_icon_minitime18.09.12 16:39

Hey guys,

Slight tweak to the rules here. Given the general ineffectiveness of knives in the MiniSix stock rules, I've decided to tweak them as such:

Knives are now an AGILITY-based skill, thus, you will add your KNIVES skill to your AGI dice to-hit.
Of course, damage is still decided by MIGHT+Damage dice

PLEASE EDIT YOUR CHARACTER SHEETS TO REFLECT THIS

Regards,
-LK
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Midnorton

Midnorton


Posts : 183
Reknown : 8
Join date : 2012-06-28
Age : 47
Location : North Carolina

Character sheet
HP:
Knives are AGI-based Left_bar_bleue16/16Knives are AGI-based Empty_bar_bleue  (16/16)
EXP:
Knives are AGI-based Left_bar_bleue950/5000Knives are AGI-based Empty_bar_bleue  (950/5000)
WEAPONS:

Knives are AGI-based Empty
PostSubject: Re: Knives are AGI-based   Knives are AGI-based I_icon_minitime18.09.12 21:42

Edited.
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